Sunday, January 5, 2014

Tech Check - 3 (Fire Fists)

Something Fire Fists have in surplus is continuous traps. Now I found this card that can turn your used up tenkens and tensens into a pot of greed and clearing up used space for sone more backrow you possibly had in hand and might get in hand from the pseudo-pot of greed. I introduce to you the xard tech checked by me

Magic Planter 

Thursday, December 19, 2013

YugiTubers have Christmas breaks too....

I'll be back with even better posts at January 5 in the meantime, HAPPY HOLIDAYS!!

Tuesday, December 10, 2013

Card of the Month: (NEW CARD!!) Skill Prisoner

With the Legacy of the Valiant Stuff, I found this interesting card people might consider considering the things that might happen next format....

The effect is.....

Target 1 card you control; this turnnegate any monster effects that target that card. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card you control; this turn, negate any monster effects that target that card.

I know what you're thinking... (you're telling me that there's a card that could possibly waste a detach of an XYZ Material... TWICE??? And is CHAIN-ABLE from GRAVE on your OPPONENT's TURN???

It also dodges not only chaining to XYZ monster's effects but stuff like Effect Veiler and Scrap Dragon...... Wasting resources your opponent has like a boss.....

I just hope this card gets more attention...

Photo Credits: http://yugioh.wikia.com/wiki/Skill_Prisoner

Wednesday, December 4, 2013

Tech Check - 2 (Lightsworns)

Junk Synchron & Frozen Fitzgerald

When this card is Normal Summoned, you can select 1 Level 2 or lower monster from your Graveyard, and Special Summon it in face-up Defense Position. That monster's effect(s) is negated.
1 DARK Tuner + 1 non-Tuner Beast-Type monster
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card is destroyed by battle and sent to the Graveyard, while you control no monsters, you can discard 1 card to Special Summon this card from the Graveyard in face-up Defense Position.
With the new Synchros and Tuners coming out as Lightsworn Support, you now have an excuse to play Synchroes and have a full extra deck when you're playing Lightsowrns.

Only explanation i think i should be giving is

 Junk Synchron>Ryko>Lvl 5 Synchro>Fitzgerald and instant set-up for a chaos monsters so if you use the banishing effect if you also summon the chaos monster, you get 2500 damage on the board with just a set up of one normal summon.

Junk Synchron is a great use of a normal summon and is a great chaos fodder for BLS and Chaos Sorcerer

Fitzgerald dumps stuff like Wulf which is dead in hand most of the time and you get a semi-immortal Frozen Fitzgerald that forces your opponent to take damage as they can't activate spell and traps with the exception of hand traps like Ghostrick Lantern and Rainbow Kuriboh etc.

Lastly, there is this one trap that would definitely break a lot of strategies and like Sixth Sense, you will need a certain amount of luck to play this card....

Toss a coin and call it. If you call it right, all of your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the number of cards in your opponent's Graveyard from your Deck to your Graveyard.

Don't worry about calling it right or wrong, it's good any way you take it just be careful about your deck size and how it might deck you out which is basically the only negative side of it.

Wednesday, November 20, 2013

Crazy Deck Profile - Stun Mash

Full name: Anti-Meta /  Chaos - Simorgh Ninja / Karakuri-Redox / Traptrix / Stun Deck


Decklist for people who don't know the card's :

2x Redox, Dragon Ruler of Boulders
1x Karakuri Komachi mdl 224 "Ninishi"
3x Karakuri Ninja mdl 339 "Sazank"

That's it for the earth-Redox engine

For ninja's we have

3x Ninja Grandmaster Hanzo
3x Upstart Golden Ninja

Trans targets:

1x Dark Simorgh
1x Scary Moth
1x Beetron
1x Lightpulsar Dragon
1x Debris Dragon

Traptrixes: 

3x Traptrix Myrmeleo
w/ 6 Trap Holes to target

then the 1x Black Luster Soldier - Envoy of the Beggining

Spells:

2x Magic Planter
1x Reinforcements of the Army

Traps: 

Ninjitsu Arts:

3x Ninjitsu Art of Transformation
2x Ninjitsu Super-Art of Transformation

Trap Holes:

1x Bottomless Trap Hole
3x Void Trap Hole
2x Traptrix Trap Hole/ Normal Old School Trap Hole

Other Traps:

1x Solemn Warning
2x Safe Zone
2x Call of the Haunted

Extra Deck:

Synchro Monsters:

1x Black Rose Dragon
1x Star Eater
1x HTS Psyhemuth

XYZ Monsters:

1x Mechquipped Angineer
1x Wind-up Zenmaines
1x Abyss Dweller
1x Gagaga Cowboy
1x Maestroke the Symphony Djinn
1x Number 50: Blackship of Corn
1x Number 66: Master Key Beetle
1x Noblswarm Beelzebuth
2x Number 101: Silent Honors Ark Knight
1x Blade Armor Ninja / Heroic Champion - Excalibur
1x Heroic Champion - Gandiva